Action Roguelike
Each run is a fresh climb. Fail hard, learn the patterns, and push deeper with punishing permadeath.
A monochrome, 1-bit arcade roguelike shooter where you pilot unique trees, evolve your branches, and battle through challenging levels with punishing permadeath.

A monochrome pixel action roguelike: multidirectional shooting, bullet-hell pressure, and arena combat — all in stark 1-bit black and white.

Each run is a fresh climb. Fail hard, learn the patterns, and push deeper with punishing permadeath.
Pilot unique trees through open arenas — aim and fire in every direction while you weave between threats.
Dense projectile storms and tight hitboxes. Reading the screen is as important as raw firepower.
Contained battlefields that escalate fast. Clear the room, evolve, then face the next spike.
A unique black-and-white pixel look — high contrast, no color crutches, pure silhouette clarity.
Grow loadouts mid-run as your tree adapts — new branches mean new ways to survive the next arena.
Drop in, evolve, or die trying.
Choose a unique tree and learn its move-and-shoot rhythm in the first arenas.
Weave through bullet hell, clear rooms, and grow new branches that reshape your firepower.
Climb deeper levels under permadeath — one mistake ends the run; the next attempt starts smarter.
Monochrome 1-bit arcade combat — pilot a tree, weave bullet hell, evolve branches mid-run.
Watch on YouTubeHow the trees degenerated into flying space-trees — our story video (trailer coming later).
Watch on YouTube"Pure 1-bit clarity with nasty bullet patterns — the tree builds already feel distinct run to run."
Early Player
Closed Test
"Arena pressure hits hard. Permadeath stings in the best way. Can't wait for the Steam page."
Playtester
Discord Preview
Wishlist when the store page opens. Meanwhile, join Discord for builds and news.